Three Figma plugins, zero TypeScript skills
I built three Figma plugins before AI was this good. The first two took a very long time. The third, a few months later, went much faster.
AI only did not work. Figma first did.
My company asked for real prototypes on a phone. I taught my team to build them with AI. What worked was not what we tried first.
AI models got smarter. At work, a short prompt now ran until the job was done. It looked good, and it worked.
My company, OOZOU, supports AI and pays for the subscriptions. I love trying things.
Then we were asked: no static pictures. Show a real prototype, on a phone.
I was the one who started it. Then I taught my colleagues, from zero:
We finished one project that way. Then the next.
The next project started with a Claude Code demo, and the plan was AI only.
It did not work.
An app has a lot of images. AI could not make them back then.
And our prompting was weak. It was our first time working this way.
So: design in Figma first. Connect the MCP. The AI reads Figma, then builds.
Cropping images, trying layouts, making variants: all faster in Figma than waiting for an AI preview.
Figma first, then AI builds.
Coding the prototype took months.
Sometimes I wondered: why code this much? A clickable Figma prototype might have been enough.
The code was messy, too. Designers had no programming background, so it was built page by page, not from components.
So I organised it:
I have worked this way ever since.
We hit many problems. We got through them.
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